

A little bit about me
When I was five, I won my very first art contest, and the prize was a shiny new bicycle. That moment set the tone for the rest of my life, and I have never really stopped creating. I studied Product Design in college with a focus on furniture design, where I learned to move from initial concept to real-world prototype.
Today, I apply that same hands-on, user-centered approach to digital products, working on B2B SaaS, B2C, and AI experiences to create intuitive and impactful solutions.
CALIFORNIA
CALIFORNIA
CALIFORNIA
FINFARE
FINFARE
FINFARE
What I Believe in Design…
My path in design has taken me through advertising, exhibitions, digital products, and even teaching design history, with every experience feeding the next. What drives me isn’t just making things look good, it’s understanding how people think, spotting what slows them down, and shaping experiences that feel effortless and meaningful.
As a UX/UI designer, I treat every project as a problem to solve with clarity. I break down complex workflows, reduce friction, and iterate until users move confidently from start to finish. For me, design isn’t just about screens. It’s about guiding people, simplifying choices, and making interactions feel natural, all while balancing business goals and technical constraints.
Experience
Product Designer • 2023 - Current
Appointed sole designer after company split, led full product lifecycle from discovery through launch, driving new feature development, complete rebrand, and a new design system that reduced design-to-development iteration time.
Part of the design team, designed across three products, Collaborated with the team to establish the design system and deliver mobile components; also drove key UX improvements across team products.
Product Designer • 2022
Collaborated with developers, project managers, and clients to shape the UX/UI for multiple products: GoalsRX, Arriva, KAIRA, Consi, and Smartsurj. Delivered wireframes, interactive prototypes, style guides, and in-app asset.
Instructor • 2021-2022
Instructed Design Lab I and Design Lab II courses independently, with a focus on teaching Adobe Photoshop and Illustrator while emphasizing design fundamentals and discipline.
Graphic Designer • 2020
Responsible for social media platform operation of the Arts Education. Research Center. Designed the visual materials such as logos, posters, invitations for the 2nd Inter national Art Festival of Social Art Education.
Visual Designer • 2020
One of the most popular reality shows, one of the videos from this show has 24 million views on YouTube. Created and designed all the stage set, properties, and scenes for episodes 8 & 9 of the 5th season of the show
Skills
UX DESIGN
STRATEGY
WEB DESIGN
BRANDING
BRANDING
USER RESEARCH
AI-POWERED
What I Believe in Design…
My path in design has taken me through advertising, exhibitions, digital products, and even teaching design history, with every experience feeding the next. What drives me isn’t just making things look good, it’s understanding how people think, spotting what slows them down, and shaping experiences that feel effortless and meaningful.
As a UX/UI designer, I treat every project as a problem to solve with clarity. I break down complex workflows, reduce friction, and iterate until users move confidently from start to finish. For me, design isn’t just about screens. It’s about guiding people, simplifying choices, and making interactions feel natural, all while balancing business goals and technical constraints.
Experience
Product Designer • 2023 - Current
Appointed sole designer after company split, led full product lifecycle from discovery through launch, driving new feature development, complete rebrand, and a new design system that reduced design-to-development iteration time.
Part of the design team, designed across three products, Collaborated with the team to establish the design system and deliver mobile components; also drove key UX improvements across team products.
Product Designer • 2022
Collaborated with developers, project managers, and clients to shape the UX/UI for multiple products: GoalsRX, Arriva, KAIRA, Consi, and Smartsurj. Delivered wireframes, interactive prototypes, style guides, and in-app asset.
Instructor • 2021-2022
Instructed Design Lab I and Design Lab II courses independently, with a focus on teaching Adobe Photoshop and Illustrator while emphasizing design fundamentals and discipline.
Graphic Designer • 2020
Responsible for social media platform operation of the Arts Education. Research Center. Designed the visual materials such as logos, posters, invitations for the 2nd Inter national Art Festival of Social Art Education.
Visual Designer • 2020
One of the most popular reality shows, one of the videos from this show has 24 million views on YouTube. Created and designed all the stage set, properties, and scenes for episodes 8 & 9 of the 5th season of the show
Skills
UX DESIGN
STRATEGY
WEB DESIGN
BRANDING
BRANDING
USER RESEARCH
AI-POWERED




